Hello, everyone! Overkill here.
I was planning on arranging a Winter competition. There was a bit of discussion about it earlier, but there were some details that weren't entirely clear. Aaaaaaand I even made a bit of a typo in my original post, and this lead me to come up with a
weird, yet interesting theme!
How about M!
The contest has only
the following game content requirements:
- The game must feature the letter M somehow.
- The game must have at least three distinct areas (but you can have more!).
Everything else is up to you, and keep in mind, creativity is what makes these things fun, so don't be afraid to try something out of the ordinary.
Just because it's around Christmas does mean it needs to be about Winter (even though you could!). And if you don't think your game needs fighting or puzzles to be fun, feel free to come up with something different!
Once again, it's up to you, don't feel restricted.
Verge is the only engine you're allowed to use. But as of Verge 3.1, you have your
choice of language, so those who can't stand VergeC can use Lua (and if you're especially OOP happy, the
vx library) instead. This is an Hours of
Verge contest, after all.
The contest starts next Sunday, December 21, 2008, 12:01 am EST, and ends on Wednesday, December 31, 2008, 11:59 pm EST. That's 10 days, 240 Hours of Verge.
Now get ready, and band together with your friends and fellow Vergers!