Hi there everyone. It's been pretty quiet around here lately. How are you? We should meet more often! I've brought something for you.
Things
have been happening, I assure you. We've just all gotten afraid of telling anyone! Or maybe, the people who really want to talk are all talked out from Gruedorf posts. Whatever the reason, I'm breaking the silence! Over the last couple of days I made various fixes to bring the Mac OS version of the engine up to date. Then, I spent this evening putting together a new release of Sully, pulled from the SVN repository, based on McGrue's instructions. I've put them together, and I've brought it here for you to enjoy!
This isn't your grandma's Sully Chronicles. A lot of changes have happened since the Ancient Times. Most noticeable (at first) will be graphical updates pretty much everywhere. Another thing to take note of is the addition of entirely new sections of story!
I hear that all this stuff was planned all along but just never got into the earlier versions of the demo. It's very cool (and I don't just say that because I designed two of the towns and did some of the graphics :D). In any case, there are still plenty of warts -- this is very much a WIP version of the game. I hope that doesn't diminish your enjoyment of the game, though!
Click here for the Windows version.
OR
Click here for the Mac OS version.
Play! Play and have fun! Play and
be inspired!