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Diver Down - Stuck at cave-in. Displaying 1-20 of 24 total.
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FunnyMan
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Inside the caves in Act 2 (the ones with the moving-block and bridge-pieces puzzles), I've got past both of the puzzles. I go up north and press the emergency button and get attacked by five annoying enemies. When I finally kill them, I'l told that they're taking the mines down, so I run south, dodging obstacles. I get told that 'We're not going to make it to the door! // Keep running!' and then a few steps later, I'm kicked out to the title screen, presumably because I got crushed in the cave-in.
Now, if I felt like fighting those freaking snakes a dozen more times, I might be able to figure out what to do next on my own... but I don't. What am I supposed to do here?
With great frustration.
-FunnyMan
Posted on 2005-05-28 15:06:58
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mcgrue
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Run to the minecart instead!
Posted on 2005-05-28 15:45:00
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Gayo
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haha. We need to sticky some kind of 'omg stuck in Diver Down' thread.
Posted on 2005-05-28 19:51:32
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FunnyMan
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Thanks. I actually figured that out myself earlier, but then got buried in the game for a while and forgot about the post. Thanks anyway.
Gayo, I looked around earlier, but I couldn't find any other posts about this in particular. It was pretty frustrating, since I found about four FAQs that talk about the puzzles, then don't say anything else until after you leave the caves. Arg!
Really cruel of the writer to give an instadeath puzzle right after a 'boss' fight. Hadn't figured out what BOUND meant before then. Eww. No special moves at all, right when it'd be nice to be able to heal and do lots of damage. Plus if you use a special move and the char gets bound before they do it, they don't do anything at all!
The cave was really frustrating me, especially since I discovered that sometimes when you pick something up with full inventory, it crashes.
I'm finding my way through the sandstorm now, with the masks. Wraiths are nasty. I've only got one of the cures on me, I think, and two cursed members. Pretty stupid, really, wandering into that area without plenty. 20/20 hindsight, I suppose.
-FunnyMan
Posted on 2005-05-28 22:52:26
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FunnyMan
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Bah. I managed to sneak back out and grab more of the cure, but I still keep running into groups of four wraiths that wail on me until I die and I can't run away from them... Why is it that even though Jea's supposedly been this way dozens of times, she can't tell me how to get through the maze?
I think I'm back to frustration.
-FM
Posted on 2005-05-28 23:34:56
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FunnyMan
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Well, I've had enough for tonight. I spent most of the time since the last post trying to level up my characters. Jea got Stone and the main char got a boring level. Stone's a nice spell... when it works. It worked flawlessly about three times, and hasn't worked well since, on the same enemies (~200 dmg vs ~6 dmg). :/
-FM
Posted on 2005-05-29 00:13:14
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grenideer
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Ya, Jea starts out weak. Getting her magic score up will help those spells. If you're having a lot of trouble with the battles, you could skip the desert masks and opt for the heavier armor instead, and just heal a lot.
The Weeping Sands maze is probably the last really hard thing in the game. There's a lot left, but once your party starts filling up it gets much easier to cope.
Posted on 2005-05-29 04:51:35
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FunnyMan
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It's really getting to annoy me that the FAQ says 'And remember, running usually succeeds :).' when about 80% of the battles that I try to run from, I'll attempt 5-7 times before they kill me, with no luck. I've been killed by one of those SnagTrees because I couldn't run from it... I couldn't run from a TREE!
Stone annoys me too... When a spell costs 11 spirit, even if it fails to do leathal damage it should at least do a decent amount of damage.
Bah. Well, if you haven't guessed yet, I'm still stuck here. Jea and the archer gained boring levels. I went off and did the cave treasure quest, got the artifact on the main char now. I've got 5-6K, and nothing good to spend it on. 'It's too hard to get money!' HAH! That's the one thing I CAN get in large amounts. Now if I could just transmute money into experience, I'd give everyone a couple levels, and the desert path would be easier.
By the way, the mask lady also sells blankets. Are they useful?
-FM
Posted on 2005-05-29 15:27:02
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grenideer
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ya, running from 5 enemies is much harder than running from one. It's not the tree catching you, it's the snagroots. I did want to have an item in the game that let's you automatically run. I can't remember if it made it in, but it probably didn't. Guess that would've helped.
I tried not to make stone too good, but granted it does suck when it doesn't work. There are enemies (besides bosses) who you'll notice it doesn't work on very well - noticeably enemies with high spirit themselves. Don't keep trying it on them. Also, getting Jea's spirit up will help.
I highly doubt you don't have anything to spend your money on. Besides, if you're telling me that your entire party has the best weapons/ armor/ equipment INCLUDING the other slot, then there's another town past the Weeping Sands.
So you've fought snagtrees before? That means you already passed the Weeping Sands, right? If I remember correctly, they are a special case. You can't run from them. On the plus side, they are static (not random encounters) so if you don't like em, don't walk next to them.
Nope, the blankets don't do anything. And you can never go in that casino next-door. You'll probably notice other unfinished stuff like this due to the $0 price tag of the game. ;)
Posted on 2005-05-29 16:06:31
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FunnyMan
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Bah, discovered this just now, it's been sitting around for hours. Thought I sent it a long time ago.
-FM
Somehow, it seems a tad unfair to make it just about impossible to run from a group of five enemies when you won't NEED to run from smaller groups. I can face up to about a triple of any enemy without a problem, but four and five of wraiths, especially, knock me loopy.
I'm still stuck before the sandstorm. Yes, I am telling you that everyone in the party has the best I can buy for them, including Life charms (though I may swap Jea's out for one of the others, I think one boosts spirit...). I've looked. The trading outpost doesn't HAVE any better equipment than what they have on. It's possible that I've missed one or two items in the entire group, but I doubt it. I could swap out the main char's longsword for a mace, but that exchanges DEF for ATK, so there's not much (if any) real gain there. Want the savefile?
No, there are snagtrees inside the sandstorm, I've run into them. I'll keep an eye out for them now that I know to look at the map for them. I think I've seen the trees on the map before, now that I've thought about it.
Casino, huh? So that's what that is. Well, at least I can ditch the blanket that's taking up inventory space.
I don't seem to get stuck where anyone else does... The biggest problem I had with the sliding-block puzzle was figuring out the objective.
-FM
Posted on 2005-05-30 00:37:46
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FunnyMan
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Finally managed to sneak my way through that freaking sandstorm. I'm in the castle now, but the game just died on me when the stupid windows autoupdate thingy triggered. ****it.
Well, since I've been up all night, it's probably time to call it quits. I was hoping to kill the king first, though...
-FM
Posted on 2005-05-30 06:30:13
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FunnyMan
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Arrrg! Nonononono! That wasn't it crashing, that was a BATTLE, and I CAN'T SEE ANYTHING! The screen flickers like it's changing resolution, then it just goes black and stays there! Arrgh! It's definitely a battle, if I go through the motions blind, it makes all the right noises. It even comes out at the end.
Waah! What's going wrong???
-FM
Posted on 2005-05-30 17:39:26
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FunnyMan
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Okay, I just got into a battle with a couple of warlocks, and it looks fime. Maybe one of the other enemies in here is corrupted in my version? I'm past where you get the chip and the dragon crystal, trying to find my way through the second gate.
-FM
Posted on 2005-05-30 17:41:10
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FunnyMan
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Well, after the first battle, the rest were all fine. I've come to the top of the red tower now, and I'm fighting the warlock-guy. Wow... What's with this set of enemies? First one that takes forever to kill but isn't a real threat, then one that takes less time but is immediately followed by a huge guy who can kill with a single blow, with no time to heal!
I came up here with three sun potions, and I've already gone through one battle where I used all of them before being wiped out. With the armor I have, nothing else has been able to HIT me lately, so what's with the uberboss blindsiding me out of nowhere? First the king just dies in a cutscene and now an impossible battle?
I'm really getting tired of games where there's a boss who can kill a party member in one stroke and also uses spells that hit EVERYONE for massive amounts of damage. At least it seems to do actual damage here instead of a freaky spell that just instantly reduces you to 1 health or kills you outright.
I have to assume that I can't use energy drain on this guy, since the description says that it drains weak enemies, and this guy definitely isn't weak. I did try to use it in the end that time, when it was getting desperate, but he decided to just kill her off before she could attack. Feh.
Why is it that a single sparrow arrow kills Kraken now, anyway? He took 2-3 of them in the cutscene and was only then in trouble. But now one hit and BAM, lying on the ground.
Okay, to be fair, the arrow won't take out Drek or Garret with one hit, but it works on anyone else!
And the health of this guy! Only Drek and Kraken deal any meaningful damage to him in a single blow, and it takes two turns of charging before Kraken can deliver his!
I keep wondering if I should back out of the tower and go visit the village from Act 1. The weapon seller did mention that he might 'forge new weapons' later, so maybe he's got some useful weapons for my companions. They certainly need them if he does.
*sigh*
-FM
Posted on 2005-05-30 19:51:52
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Gayo
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I liked the king dying in a cut-scene. It's more dramatic, and there are any number of bosses, so there's room for a couple of soft (scene) deaths.
Last boss is bloody hard. I did it at levels 8-11 or something like that, but it took me four tries and a bit of luck. I seem to have deleted my DD directory at some point, so I can't check my exact configuration (wait, it's there but it's not working. Weird). You definitely want a LOT of potions, but from what I remember I did OK as long as I could keep the flunkies down -- it was when he and the warlocks tag-teamed me that I always died. Supposedly there's some better equipment somewhere, though I don't think I got much of it. Drek did pretty much ALL the damage to the boss there, I remember. Just slash, slash, slash, slash...why can you slash with a gun? Oh well.
Posted on 2005-05-31 15:13:40
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grenideer
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heh heh it's funny how much some people level up to pass areas in the game. I think I beat the game with drek at level 5 or something. maybe 6 at most. But I guess knowing how everything works helps.
Either way, people level up the characters far past what I had intended. Maybe I shoulda stuck some bonus skills in there as a reward.
Posted on 2005-06-01 00:18:51
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arias
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When I played DD and reached Emil, I died in the bloody garden fighting wolves. Why? Because the slash simply kept missing.. It was either bad percentage rates (which Gren said wasn't) or just simply fucking bad luck. I couldn't believe slash missed 8-9 times in a row. =_=~.. Oh well.
Glad to see people playing (and struggling) with DD though ;)
Posted on 2005-06-01 07:50:14
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FunnyMan
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It must, gren, since I'm at 8/7/4/4/3 and just got my rear end beaten right off. I think I'll wander off and see if I can't find some good stuff elsewhere.
arias, Emil's really easy once you figure out to use Defend to charge up spirit for Bandage, then just attack the rest of the time. I still spend a really long time in some battles because I'll just Defend against the last enemy to build my spirit back. I have to agree with someone I read, either earlier here or in some other thread, who said that there should really be a 'Stand around and wait' command that builds up spirit on the map, cuz it's really wierd to fight because you want to heal. o_O
-FM
Posted on 2005-06-01 19:54:34
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FunnyMan
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Hmm, do not go back down the hole in Twilight country after killing the king, it triggers the Act 4 message again.
Here, superweapon, superweapon, superweapon... :)
-FM
Edit:
Gren, that reminds me, how exactly DID Drek & company escape at the end of Act III? They get recognized and then POW, back to the trade outpost, with no explanation of how they got there.
-FM
Posted on 2005-06-01 20:19:59 (last edited on 2005-06-01 20:22:59)
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Gayo
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Haha. Gren DID fix that bug about restarting scene 4, but I guess the one uploaded here isn't the fix.
Posted on 2005-06-01 20:31:40
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