|
How alive is this community?
mcgrue
|
Quote:Originally posted by Gayo
I'd like to point of that there is that 'new here?' link up top that links to two separate VERGE tutorials.
In fairness, I made the link clearer, added the second tutorial, and reshuffled it to point the tutorials out after this thread.
Posted on 2005-05-05 00:11:07
|
Joewoof
|
I'd like to point of that there is that 'new here?' link up top that links to two separate VERGE tutorials.
> Yes, I noticed that earlier. It's quite pointless though, because it should be the first thing on the menu (as in left-most). It's better now though, because Mcgrue just highlighted it. :)
My question is, McGrue, why are you still hiding it? When a newcomer first visits here, they'll see the demos, download them to see what Verge can do. After those demos got their attention, they'll want to try it for themselves. So... the next thing they would surely see is 'Current Engine'. They'll download it, then have absolutely no clue how to use it. They'll check out the readme.txt, but its meager descriptions won't help either. The next thing they'll do? Check out the '>>>V3 Manual<<<' (wow, lots of emphasis there). Unfortunately, the manual is a reference book for experts, not something a newbie can get into. Sadly, they will spend a lot of time trying to figure things out and get lost in the end. This frustration leaves a negative lasting impression - something I'm sure you guys don't want.
Therefore, in the sidebar, in HUGE BOLD LETTERS, put a 'Welcome to the Verge community. Please >>>>> START HERE <<<<<.' or something similar. I'm confident that it will definitely help. And while you're at it, try to find a way to inform them of the basic Verge controls - Enter/Confirm, Alt/Cancel and Esc/Menu.
(Pressing ALT lots.) Again. I made it in a week on very little sleep. :P
> My bad. The readme.txt was bumped up and lost among the countless data files. Didn't notice it. On the other hand, in-game instructions will be nice. I mean you did include in the dialogue that SPACE opens the menu. Funny you didn't add that ALT closes it. Then again, sleep does strange things to you. :/ Why don't you update it with that small addition? I'm sure that it'll make it more enjoyable for people.
Posted on 2005-05-05 06:41:27
|
Omni
|
Question. Why don't we toss all the 'New Here' stuff into a permanent sticky in the Verge General & Help forums? Surely they'd notice it there.
Posted on 2005-05-05 11:13:13
|
jrhee
|
I think a lot of VERGE people, especially the older ones are just elitists who don't like to be bothered with newbies. They like to sit up on their perch and look down at the rest of us and point and laugh and whatnot. That's just how it is, and thats how it's been. But I think you'd be surprised at how annoying a newbie who shouts for quick & easy answers, and who doesn't know how to act in a community can be to someone who's paid his dues and trudged through the learning process like the rest of us.
In my eyes, the documentation really isn't all that bad, especially when compared to a lot of other similar utilities (especially those developed independantly and distributed free of charge). Answers are readily available on the forums, as long as the question is articulate and posed properly.
You do make a valid point though; VERGE could always use more good developers in its community. But the point of VERGE isn't to cater every RPG Maker 2000 type with Final Fantasy Killer ambitions. If anything, the way the docs are made screens those faint of heart who would just come, make loud noises on the forums and disappear two weeks later. Everything you need is there if you just look. That is better than you can say about a lot of other tools out there. Just my two cents.
Posted on 2005-05-05 11:37:37
|
Omni
|
This is just me, but the minute I grasped programming VC, I had no real problems. Certainly I then had questions about certain utilities or engine issues, but the community helps out plenty with those. There was none of this 'I can't figure out to open up Notepad to type code' and after reading the documentation that came with the engine and the VC specification, it was pretty easy to set up a user.cfg file and figure out the four basic control buttons.
The only real problem I had was VC, and I didn't fix it by any amount of tutorials or message board help. I waited a year or more after I discovered Verge before actually using the engine because I couldn't grasp the concept of functions and variables. After that (mainly due to the fact that I suddenly realized it was just like programming for the old Atari that I tried), it suddenly fell into place.
Using VC I basically started understanding programming languages. I tried Python and have a tiny bit of experience with true C/C++, but it all started when I figured out the basic idea of a 'function' and a 'variable' with VC. I feel like my youthful experiments with the Atari helped. It wasn't a matter of documentation or community. I simply had to 'get' what programming was all about, and everything after that was a little more trivial. It immediately made sense how to make a game with Verge, and such hurdles as 'what do I do with this executable' or 'how does Map scripting work' became exponentially more trivial because I understood everything I needed to figure them out.
Maybe that is elitist, but I'd like to think that the minute anybody grasps what a 'function' and 'variable' are, everything else in creation with Verge is simply the creation of the game itself.
I know I started with three tutorials by a guy named Aen ( :) ) that might have made a huge bit of difference, because they explained things like how to set up a Verge directory, what files you need, user.cfg, etc., what the basic controls were, general stuff like that.
But those tutorials are still here, and all that information has been covered repeatedly and almost redudantly in V3 -- quite a few people have tried to write documents of their own (I even tried at one point). There's not much shortage of information. The underemphasized aesthetics of a simple 'new here?' link didn't stop me and shouldn't stop anybody.
Honestly, that makes perfect sense to me. You certainly can't be losing serious new members because the 'New here?' link isn't 48-pt size. If they can't explore a website through obviously understandable links like 'docs' and 'articles' (such as 'Hmm. I've looked at everything under Vital Links, but I still need more to get started. Hey...what's this 'docs' thing?') then maybe they aren't ready to start using something like a scripting language.
You can only do so much if someone isn't willing to search for information by themselves.
And yes, I understand problems like 'packaged games don't come with instructions', and that's not cool. Obviously you can overlook when you've been working with this stuff so long that other people don't understand _everything_ about it, and it is perfectly acceptable and almost expected to add basic instructions to released games. But for someone who wants to learn to work with the engine, you can't let a simple thing like 'lack of first impression accessibility' turn you off completely.
And for Verge, even if you want to aim at a huge community that's very accessable, that would be much more difficult than for a simpler game maker. You can only do so much to make a complete scripting language accessible. Sooner or later people have to start learning it on their own. You don't see people on other scripting/programming forums going 'Where do I type my code?'
Not that that's inexcusable. It's perfectly understandable if you're not sure where to start. But you've got to know how to search, and be willing to do a lot of learning on your own, probably.
Does any of this sound right?
Posted on 2005-05-05 12:04:48
|
Joewoof
|
I think a lot of VERGE people, especially the older ones are just elitists who don't like to be bothered with newbies.
No one likes being bothered by n00bs, but newbies keep the place fresh.
I waited a year or more after I discovered Verge before actually using the engine because I couldn't grasp the concept of functions and variables.
I came, looked at Verge, said WTF. Learned basic C++, came back, 'wowza'! Yep, same story. :P
There's not much shortage of information.
I'd even say information overload. :-)
The underemphasized aesthetics of a simple 'new here?' link didn't stop me and shouldn't stop anybody.
People have very short attention spans, and if they can't find what they want, they will quickly lose interest. It's definitely alright if Verge doesn't have competiting freeware, but it has. It's more about site design than Verge itself though... so uh, let's all blame McGrue.
You certainly can't be losing serious new members because the 'New here?' link isn't 48-pt size.
But you certainly can when it's about 6-pt size and blends in with the background... it doesn't now though, but it can still be better.
(such as 'Hmm. I've looked at everything under Vital Links, but I still need more to get started. Hey...what's this 'docs' thing?') then maybe they aren't ready to start using something like a scripting language.
Then why go through all the trouble of teaching them the scripting language from scratch? I'd say the docs should be higher priority than the manual itself. Remove the BOLD and the >>><<< from the manual and put that formatting on the docs link instead. Better yet, do what I suggested earlier and move the 'new here?' to the top of the side menu. I mean the beginners' FAQs start right from 'what is Verge'?... so shouldn't that be what they start reading from?
Does any of this sound right?
Sounds like a conservative. Even if it isn't really a problem in the first place, it can still be an improvement for the better.
Posted on 2005-05-05 12:35:38
|
ThinIce
|
I was an obnoxious twat, still am- But I learned/trudged through all that crap on my own and picked up a lot of know-how starting right here, if it wasn't for verge I wouldn't have picked up PHP.
As for the statement about the 'elitists', I used to rant about shit like that but then I realized- they're not elitists, they just smell funny.
I've seen many newbies get VERY pampered here, and they quit a week down the road after having every question answered quite thoroughly. The problem is, when you have a person who knows VC/programming teaching a person who doesn't know anything about syntax and the likes, is quite hard because you struggle with describing things in a manner that makes sense to THEM.
Posted on 2005-05-05 12:44:57
|
jrhee
|
Ice: Don't misunderstand, I am not ranting or criticizing VERGE elitism. I am merely observing that it is there. I actually think it's kinda funny. But it is there though. Consider the old IRC channels and the fact that Vec and Grue and Lore call themselves a Triumvirate (haha) and this and that and you'll see that I'm right. Its not just the VERGE dev team, its the community in general. For the most part (myself included), we are very stupid-phobic, and we generally look down at stupid things.
Joe: That 'New Here' link spiel you're going off on is kinda retarded, no offense. The fact that there is one sitting there in the first place is a blessing. If a new user doesn't have the sense/attention span to find his way there, there does not belong here, period.
Posted on 2005-05-05 12:59:30 (last edited on 2005-05-05 13:06:22)
|
ThinIce
|
bahaha! lore? ELITE? hahaha, ahh you're funny!
The Tumvirate is a brotherhood!
It's as arbitrary as saying somone's an 'administrator' or 'board mod'.
Posted on 2005-05-05 13:30:40 (last edited on 2005-05-05 13:34:59)
|
Joewoof
|
Joe: That 'New Here' link spiel you're going off on is kinda retarded, no offense. The fact that there is one sitting there in the first place is a blessing. If a new user doesn't have the sense/attention span to find his way there, there does not belong here, period.
...
Seriously, what's with this resistance to change? I was half-expecting it for such an old community, but you guys are more hard-headed than I thought. Why is a 'move this link there' such a big hassle?
The argument often seems to go along the lines of 'if they're stupid enough to not see it, they don't deserve to be here' and 'we hate annoying newbs'. This sounds very much like elitism.
The newbie problem can surely be alleviated with the small change I suggested. If they know exactly where to look, they won't waste your time by clicking on the forum link and asking stupid questions.
Otherwise, tell me how leaving that red 'new here?' up there helps with promoting Verge?
Posted on 2005-05-05 14:19:08
|
Overkill
|
Joewoof. Cool down... Relax. I agree that the 'New Here?' link could be moved onto the list of vital links, but it isn't 100% necessary. We're not elitist to the amount you may say, and we trust that if people actually have an interest in something on a webpage they'll read the page to locate it (which isn't hard) and not just mindlessly click. We're not a business, we don't all feel like spending our time explaining everything. The roleplaying game making engine was made as a hobby, and so are all the games made. Don't say we don't have tolerance for others' questions, or that we're not handing out all the necessary info to make a project. If you can't program, you can't program, only you can teach yourself. Others' documentation only helps you teach yourself, but it still can't if one isn't willing to learn.
Furthermore, you were ragging on Rysen just because a game he made in a competition doesn't have in game instructions. Look, he had a time limit, and when you're in a community-exclusive contest you usually write a readme that makes sense to at least those in the community. Also, I hate the feeling that you think it's a necessity to have in-game tutorials and online help (in the non-internet sense). Read the manual, retards, it's what everyone did back in the golden days of gaming.
The Verge 3 manual has a lot of information, and assumes you know how to program. It's useless if you don't know how, true. Then, just learn how to program and away you go. But Verge was made by programmers for programmers. The Verge 3 manual even resembles the excellently detailed PHP Manual. After you learn how to program properly, or get help learning how to program when you screw up, then the manual starts to gain more use. Whether you like it or not, the engine was designed for programmers with the ability to make advanced applications (if you can handle some of the minor restrictions the VergeC language has) for the people who like details, and simple yet fun things for the less detailed people.
If you want an example of a less outsider-friendly communities, look towards ika or look at Sphere (actually, I'd better not make that assumption about sphere, since I haven't used it... but, Joewoof would manage to find flaws with it).
I'm not against any of your suggestions, I'm against the way you suggest it. Much like obnoxious North American tourists going to foreign countries, where they feel royal treatment is suddenly a necessity just because they paid to go somewhere else in the world, and look down on other cultures. It's by no means a necessity that we listen to you at all, but if you suggest politely and courteously we also nicely change things to your liking.
Posted on 2005-05-05 15:35:14 (last edited on 2005-05-05 15:39:26)
|
Ness
|
<rude>hmm...pandas or just an offending screen shot.
I choose the screen shot
Look if you can't find the link that says 'New Here?' then well....yeah</rude>
Posted on 2005-05-05 15:37:09
|
ThinIce
|
Time to lay down my official double whammy:
And for a Mortal Kombat style 'finish him':
Good sir, you've been screenshotted, and panda'ed to the extreme. Now please, for the love of Judas Priest, find a new topic to rant about.
Posted on 2005-05-05 15:45:39
|
blues_zodiakos
|
ThinIce, in that group picture, I want to know who the sexy stud that is drinking the diet Dr. Pepper is. Especially since there is regular Dr. Pepper sitting right there on the counter. :D
Posted on 2005-05-05 17:19:20
|
ThinIce
|
Back row (L-R):
Hahn (dr. pepper)
Aen
Zeromus
Front row (L-R):
McGrue
Vecna
Loretian
Posted on 2005-05-05 17:22:41
|
jrhee
|
As would I.
Edit: Whoa that was fast.
Posted on 2005-05-05 17:23:04 (last edited on 2005-05-05 17:23:48)
|
mcgrue
|
Quote:Originally posted by jrhee
I think a lot of VERGE people, especially the older ones are just elitists who don't like to be bothered with newbies. They like to sit up on their perch and look down at the rest of us and point and laugh and whatnot. That's just how it is, and thats how it's been.
Yes. We are evil masterfiend overlords who take great relish in tormenting the helpless community. vecna and I alone have spent a cumulative two thousand, seven hundred and eighty three hours just staring at these boards while rubbing our hands together and cackling. Zeromus spends his days hacking into verge's computers and crashing their hard work right before they would've released, and Tatsumi personally goes to the community's houses and rapes your pets.
Lore just likes to watch.
(note: The following isn't directed at jrhee.)
Seriously, though, I've personally spent way too much personal time in 2004 on both this website and on the Sully demo. I had a goodly sum of help (props to Zip, as always), but I spent hundreds of hours my own self.
vecna has spent nigh thousands of hours. I cannot imagine how much everyone else has spent.
And, really, do you know why we lose interest? Do you know why we stop caring? Because we throw all of this effort into something that we enjoyed, and instead of having people help us along with the mammoth amount of work, and and encouarge the continued development with awesome demos of happiness, what do we get?
Smiles for a week after any release.
Then, requests.
Then, demands.
Demands.
This is a gorramn free engine. There has been no money gained, and a fair sum of it spent. The manhour cost alone is amazing. Those of us who run the show do it because it's fun. And when it stops being fun, well, there's very little motivation.
Now, mind you, I'm still trying to keep things moving, and I've been unwisely spending time on this community lately, because for some reason I like to. Frankly, I think it must be my latent stupidity. But a lot of the community makes it very hard to stay chipper, and that's taken a toll on many of the other members of vergedev.
Yes, the community isn't very 'newbie-friendly' at the moment. I've asked for help in the past for people to help with that. Overkill and Rysen made those swell tutorials, but I'm personally quite a bit removed from the newbish mindset with VERGE, and don't really have the time to do such things even had I said mindset.
And the official documentation, although not perfect, is a damn fine reference. It's exceptionally useful if you're using it as a reference. At one time it was my intent for the docs to serve as a tutorial, but it's become apparent that that'd be an organizational calamity. the v3 docs are presently patterned after PHP.net's, which I consider to be one of the best references ever.
The concerns about newbie accesibility are valid. We need to be accessable to grow. But, for those of you making this loud demands (or anyone else that wants to help, really), the best way to get such things done is to pitch in yourself.
If you care, help. If you don't care, why are you complaining?
Posted on 2005-05-05 17:27:08 (last edited on 2005-05-05 17:32:35)
|
jrhee
|
For those of you making this loud demands (or anyone else that wants to help, really), the best way to get such things done is to pitch in yourself.
If you care, help. If you don't care, why are you complaining?
I only see one person really complaining in this thread...
From my experience, the forums have been very clear of 'GIVE ME THIS FEATURE NOW!!' type posts. For the most part, I have never seen anyone make any rude demands (with exception perhaps being this thread). But then the bulk of this thread has been in defense of VERGE, the site and the community, so I don't see why you should be taking any offense to it.
Posted on 2005-05-05 17:44:23
|
mcgrue
|
Mainly just building ire. I said it wasn't aimed at you.
Posted on 2005-05-05 17:47:02
|
Omni
|
You know what? This has been an interesting argument and I bet there's frustration flying on both sides.
I think we all need to chill, sit down in our rocking chairs, and simmer down with some sweet iced tea.
Posted on 2005-05-05 17:50:20
|
|
|