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General Discussion
  Discussion Replies Started by Last Post
  Hashes 19 by locke on 2004-03-11 22:45:58 by locke on 2004-03-17 04:45:51 »
  isometric stuff I'm working on (screenshot) 16 by Technetium on 2004-03-15 00:39:10 by Raiden on 2004-03-17 00:05:32 »
  Two things that need to be implemented... 5 by blues_zodiakos on 2004-03-12 06:09:09 by mcgrue on 2004-03-14 15:25:31 »
  Are there any plans to use hardware acceleration features? 14 by blues_zodiakos on 2004-03-07 10:19:50 by blues_zodiakos on 2004-03-13 03:52:00 »
  Mapping code & battle systems 6 by locke on 2004-03-11 20:42:16 by locke on 2004-03-11 22:55:12 »
  Avatars 16 by RageCage on 2004-03-08 00:58:10 by mcgrue on 2004-03-11 02:24:04 »
  Nerds 3 is awesome! 13 by athocreft on 2004-03-04 00:52:56 by Troupe on 2004-03-10 14:07:36 »
  Tunes For Your Games 8 by Troupe on 2004-03-02 02:54:08 by Troupe on 2004-03-10 14:01:50 »
  Design questions.. 6 by arias on 2004-03-07 01:47:55 by arias on 2004-03-08 04:43:47 »
  Verge-Online 35 by RageCage on 2004-02-28 20:49:12 by Toen on 2004-03-06 22:48:13 »
  Public SFX dump 5 by hahn on 2004-02-25 18:19:25 by Troupe on 2004-03-05 01:00:07 »
  another stupids questions... 0 by Gurvy on 2004-03-04 23:27:02 by Gurvy on 2004-03-04 23:27:02 »
  SHIPPU (silly question) 6 by Technetium on 2004-03-04 01:54:17 by Troupe on 2004-03-04 14:17:40 »
  Framework 1.1 2 by Gurvy on 2004-03-03 23:31:11 by Zulithe on 2004-03-04 05:58:56 »
  Midsummer lives 9 by Alex on 2004-03-01 04:38:12 by Toen on 2004-03-03 23:41:17 »
  Question for you people 12 by Tatzen on 2004-02-27 11:35:18 by hahn on 2004-03-02 22:29:18 »
  Sully 1.5 Questions 2 by Overkill on 2004-03-02 02:28:58 by hahn on 2004-03-02 22:26:57 »
  New screens!! 13 by immortalowl on 2004-02-29 17:11:29 by grenideer on 2004-03-02 21:04:04 »
  how will music work with maps? 2 by Technetium on 2004-02-29 22:44:44 by Tatzen on 2004-02-29 23:31:01 »
  Forever Midnight TA is released. 0 by blues_zodiakos on 2004-02-27 20:02:37 by blues_zodiakos on 2004-02-27 20:02:37 »

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